BludShoT
03-06-2009, 05:50 PM
This is a discussion copied and carried over from the T forums.
There are various sources for hacking bans such as:
- Old STA hacking bans (don't know if these actually exist though)
- ClanBase hacking bans
- UZL hacking bans
- UAA hacking bans
This thread is for discussing if we should carry over any of those bans or ignore them and only maintain our own lists. (Obviously even if we do use any of those we will *also* maintain our own lists.)
Also, this thread discusses about if a player is caught hacking in a pub or otherwise outside of FTW matches, should they then be banned from FTW (to which I think the answer is a resounding yes!)
Proposed rule:
If a league player is established to be cheating in a non-league gameserver (Urban Terror Only) while the league is in-season and:
- the evidence of cheating is established (administrator decision)
- the player's identity is confirmed by reliable means (IP, GUID, etc.)
then that player will be treated as though they cheated in a match and permanently banned from the league.
STA had a similar rule. Should it remain? Discuss.
(if you have just minor language changes you can probably save it)
how about before the season started
however it was recent before
maybe like about a month before the competition started
and the evidence was 100% guilty
would the rule still take effect?
how about before the season started
however it was recent before
maybe like about a month before the competition started
and the evidence was 100% guilty
would the rule still take effect?
not as written but the in-season part could be adjusted.
a hacker is a hacker. If he could get away with it once, he could possibly think he could do it again. I believe that during season, if he is caught hacking in a server - he is meaning to do it on purpose....whats to stop him from doing it during a match? If a person is legit enough to not hack during a match he should be legit enough to not hack while in a PUB.
If a person is caught cheating, and there is proof that they are 100% guilty of using it I say they should be ban from the league regardless whether it be in a pub, scrim, or match. Cheaters will cheat anywhere they can.
i think anyone on the UAA ban list should be banned to start
any STA specific bans should be disregarded
Yeah we should have a rule like this. I don't know what the exact wording should be but yeah, if you are caught cheating in UrT then you are a cheater and should be banned.
We just have to make sure its legit and not a witchhunt and then its ok.
{arizma"]Yes, this is a good idea.
You hack, you're out
I would not trust UAA bans. I say this being a member of UAA. I've seen more than a few demos which are obviously clean get voted as hacking. It's fine for blatant hackers, but those guys are never going to be in clans anyway because they don't have the skill. If you want a 2 mile long ban list of random kids who play for one day and hack, then leave, yeah, use it. But in that list are good players who are caught by the lazy/bored staff of UAA.
I would not trust UAA bans. I say this being a member of UAA. I've seen more than a few demos which are obviously clean get voted as hacking. It's fine for blatant hackers, but those guys are never going to be in clans anyway because they don't have the skill. If you want a 2 mile long ban list of random kids who play for one day and hack, then leave, yeah, use it. But in that list are good players who are caught by the lazy/bored staff of UAA.
that is very true...
what would be your suggestion? start from scratch?
I think using it is a good idea, combined with an appeals system. So, basically we blanket accept the UAA bans, BUT, players may appeal the "UAA transferred ban" with FTW.
Then, if this happens, the admins (or anti-cheat team) can look into the appeal, find out what evidence the UAA really had and then make a FTW decision.
That way you keep out all the retards and benefit from the good work UAA does, but still get to use FTW's own judgement if an appeal is made. The evidence could even be shown to the clan leaders / players to help decide "ok this isn't good enough evidence, I don't think he really cheats".
I think the chances of someone from the UAA ban list who is a real hacker playing in fuhtoggle is very, very low. I think there were maybe 2 or 3 people using cheats in STA this season, so it's far from a huge epidemic. If someone's caught in fuhtoggle, they're banned. It's just going to have to be done quicker than STA by having people actually watch the demos that are submitted.:)
for hacking, I think an anti-cheat is the way to go.
In the event that this is not possible, public demo review and banning members.
For hacking in public, I'm in favor of banning from league. A demo should exist and it should be reviewed by the admins who must unanimously vote it a hack.
Furthermore, I think league members should be held to a high standard. I think engaging in activities detrimental to the UrT community should be bannable offenses.
Historical examples of what I would consider a bannable offense:
1) Kenny DDOSing WTF's Teamspeak
2) Soli DDOSing ALPHA's server
3) NO clan & Kenny & GLAD-Jarek's participation in the server RCON stealing exploit.
This might not be pooular, but I personally do not enjoy entertaining individuals who attack the community.
for hacking, I think an anti-cheat is the way to go.
In the event that this is not possible, public demo review and banning members.
For hacking in public, I'm in favor of banning from league. A demo should exist and it should be reviewed by the admins who must unanimously vote it a hack.
Furthermore, I think league members should be held to a high standard. I think engaging in activities detrimental to the UrT community should be bannable offenses.
Historical examples of what I would consider a bannable offense:
1) Kenny DDOSing WTF's Teamspeak
2) Soli DDOSing ALPHA's server
3) NO clan & Kenny & GLAD-Jarek's participation in the server RCON stealing exploit.
This might not be pooular, but I personally do not enjoy entertaining individuals who attack the community.
I completely agree. I think those involved with attacking any part of the community in any way should be banned.
If you are to keep the UAA list in effect for the league then I suggest if a player is banned all demos should be retrieved and reviewed from the UAA to make sure it is a just ban and that the person should not be playing. Everyone has been called a hack for simply having a better score than everyone else. I know that for the most part UAA does make sure it is a just ban, but I don't know if I would trust every single ban they put through. So that is just my .02.
3east"]the uaa is like the sta in that they like to run things their way. they are not very civil in handling bans.
I actually might have a first league ban that I will hand off to x8 or cookies soon when I can get a hold of the demo.
so, just to summarize what i think people are saying:
using the UAA banlist is okay, but if someone has a problem they can appeal to the league and we'll review it personally.
so, just to summarize what i think people are saying:
using the UAA banlist is okay, but if someone has a problem they can appeal to the league and we'll review it personally.
Yup :)
There are various sources for hacking bans such as:
- Old STA hacking bans (don't know if these actually exist though)
- ClanBase hacking bans
- UZL hacking bans
- UAA hacking bans
This thread is for discussing if we should carry over any of those bans or ignore them and only maintain our own lists. (Obviously even if we do use any of those we will *also* maintain our own lists.)
Also, this thread discusses about if a player is caught hacking in a pub or otherwise outside of FTW matches, should they then be banned from FTW (to which I think the answer is a resounding yes!)
Proposed rule:
If a league player is established to be cheating in a non-league gameserver (Urban Terror Only) while the league is in-season and:
- the evidence of cheating is established (administrator decision)
- the player's identity is confirmed by reliable means (IP, GUID, etc.)
then that player will be treated as though they cheated in a match and permanently banned from the league.
STA had a similar rule. Should it remain? Discuss.
(if you have just minor language changes you can probably save it)
how about before the season started
however it was recent before
maybe like about a month before the competition started
and the evidence was 100% guilty
would the rule still take effect?
how about before the season started
however it was recent before
maybe like about a month before the competition started
and the evidence was 100% guilty
would the rule still take effect?
not as written but the in-season part could be adjusted.
a hacker is a hacker. If he could get away with it once, he could possibly think he could do it again. I believe that during season, if he is caught hacking in a server - he is meaning to do it on purpose....whats to stop him from doing it during a match? If a person is legit enough to not hack during a match he should be legit enough to not hack while in a PUB.
If a person is caught cheating, and there is proof that they are 100% guilty of using it I say they should be ban from the league regardless whether it be in a pub, scrim, or match. Cheaters will cheat anywhere they can.
i think anyone on the UAA ban list should be banned to start
any STA specific bans should be disregarded
Yeah we should have a rule like this. I don't know what the exact wording should be but yeah, if you are caught cheating in UrT then you are a cheater and should be banned.
We just have to make sure its legit and not a witchhunt and then its ok.
{arizma"]Yes, this is a good idea.
You hack, you're out
I would not trust UAA bans. I say this being a member of UAA. I've seen more than a few demos which are obviously clean get voted as hacking. It's fine for blatant hackers, but those guys are never going to be in clans anyway because they don't have the skill. If you want a 2 mile long ban list of random kids who play for one day and hack, then leave, yeah, use it. But in that list are good players who are caught by the lazy/bored staff of UAA.
I would not trust UAA bans. I say this being a member of UAA. I've seen more than a few demos which are obviously clean get voted as hacking. It's fine for blatant hackers, but those guys are never going to be in clans anyway because they don't have the skill. If you want a 2 mile long ban list of random kids who play for one day and hack, then leave, yeah, use it. But in that list are good players who are caught by the lazy/bored staff of UAA.
that is very true...
what would be your suggestion? start from scratch?
I think using it is a good idea, combined with an appeals system. So, basically we blanket accept the UAA bans, BUT, players may appeal the "UAA transferred ban" with FTW.
Then, if this happens, the admins (or anti-cheat team) can look into the appeal, find out what evidence the UAA really had and then make a FTW decision.
That way you keep out all the retards and benefit from the good work UAA does, but still get to use FTW's own judgement if an appeal is made. The evidence could even be shown to the clan leaders / players to help decide "ok this isn't good enough evidence, I don't think he really cheats".
I think the chances of someone from the UAA ban list who is a real hacker playing in fuhtoggle is very, very low. I think there were maybe 2 or 3 people using cheats in STA this season, so it's far from a huge epidemic. If someone's caught in fuhtoggle, they're banned. It's just going to have to be done quicker than STA by having people actually watch the demos that are submitted.:)
for hacking, I think an anti-cheat is the way to go.
In the event that this is not possible, public demo review and banning members.
For hacking in public, I'm in favor of banning from league. A demo should exist and it should be reviewed by the admins who must unanimously vote it a hack.
Furthermore, I think league members should be held to a high standard. I think engaging in activities detrimental to the UrT community should be bannable offenses.
Historical examples of what I would consider a bannable offense:
1) Kenny DDOSing WTF's Teamspeak
2) Soli DDOSing ALPHA's server
3) NO clan & Kenny & GLAD-Jarek's participation in the server RCON stealing exploit.
This might not be pooular, but I personally do not enjoy entertaining individuals who attack the community.
for hacking, I think an anti-cheat is the way to go.
In the event that this is not possible, public demo review and banning members.
For hacking in public, I'm in favor of banning from league. A demo should exist and it should be reviewed by the admins who must unanimously vote it a hack.
Furthermore, I think league members should be held to a high standard. I think engaging in activities detrimental to the UrT community should be bannable offenses.
Historical examples of what I would consider a bannable offense:
1) Kenny DDOSing WTF's Teamspeak
2) Soli DDOSing ALPHA's server
3) NO clan & Kenny & GLAD-Jarek's participation in the server RCON stealing exploit.
This might not be pooular, but I personally do not enjoy entertaining individuals who attack the community.
I completely agree. I think those involved with attacking any part of the community in any way should be banned.
If you are to keep the UAA list in effect for the league then I suggest if a player is banned all demos should be retrieved and reviewed from the UAA to make sure it is a just ban and that the person should not be playing. Everyone has been called a hack for simply having a better score than everyone else. I know that for the most part UAA does make sure it is a just ban, but I don't know if I would trust every single ban they put through. So that is just my .02.
3east"]the uaa is like the sta in that they like to run things their way. they are not very civil in handling bans.
I actually might have a first league ban that I will hand off to x8 or cookies soon when I can get a hold of the demo.
so, just to summarize what i think people are saying:
using the UAA banlist is okay, but if someone has a problem they can appeal to the league and we'll review it personally.
so, just to summarize what i think people are saying:
using the UAA banlist is okay, but if someone has a problem they can appeal to the league and we'll review it personally.
Yup :)